For this course we will all use the same software, namely Python, Git, and Visual Studio Code, so that we all have nearly the same experience, regardless of platform (Windows, macOS, Linux). We will also create a workspace on our computers for storing work, Python dependencies, software preferences, etc.; test out the creation of a virtual environment; and make sure it all works. Our goal by the end is to have a coding environment that enables a programmer’s workflow so we can learn to code efficiently and write programs that function.
In the instructions below, the headings are intended to help organize the text. Some instructions will be different depending on your operating system (Windows/Mac/Linux) so make sure you are following the relevant instructions. Our end result should be the same: a single course folder that we can open in VSCode as a workspace, and three windows in the workspace for viewing, editing, and running Python scripts.
Python
For running the code we write, we will need a Python interpreter. This is perhaps the most challenging to set up because each platform does it differently. Make sure you get Python version 3.7 or higher (3.13.1 is the highest stable version as of this writing). At the current time, NLTK requires Python versions 3.7, 3.8, 3.9 or 3.10. I recommend installing Python 3.10, since that’s what I’ll be working with.
Windows
The recommended way is to get the latest version from https://www.python.org: python-3.10.9-amd64.exe
During install, you should select “Add Python 3.10 to PATH”. If you
do not, then later in the terminal you may need to use py
instead of python
or python3
. That is, if
these don’t work:
$ python --version
$ python3 --version
Try this instead (and let me know if this doesn’t work, either):
$ py --version
Whichever command returns you a version greater than or equal to 3.7 will be what you can use for this course.
See here for more information.
On newer versions of Windows, you may also need to disable the
auto-installer for Python via the app store via
Settings > App settings > App execution aliases
or by
going to “start” and typing “Manage App Execution Aliases”. (see this
post for a screenshot).
macOS
macOS machines come with Python 2.7, but this is an old and unsupported version that will not work for our class. The best way to install Python 3 is probably with Homebrew. First, start the Terminal app, and type the following at the prompt:
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install.sh)"
This command will download the installer for Homebrew and then run it. It may take some time, as it might need to download XCode tools as well. Once it’s installed, run the following command in your terminal:
brew install python3
or, to be more specific about the version, you can try this:
brew install python@3.10
Some more information about installing Python with Homebrew is here.
Linux
Python 3 generally comes pre-installed on Linux. In a terminal, you can check the latest version of Python like this:
python3 --version
If it says “command ‘python3’ not found” or gives you a version lower than 3.7, you need to install a newer version. How this is done depends on the distribution of Linux, so contact me if you need help.
On some distributions, notably Ubuntu, you may need to install
support for venv
, which we use for creating virtual
environments (described below). Here’s how you’d do that for Ubuntu:
sudo apt install python3-venv
Git
For tracking versions of the code we write, we will use Git. This is also how we will submit our homework assignments. Installation is straightforward but there are many options. Choose the default for all except for the editor, which may say “vim”. Choose “Visual Studio Code” instead.
If you haven’t already done so, go to Github and sign up for a free account with
your email address. The email will be necessary for pushing changes to
your assignments. Set up credentials on your local machine after
installing Git with the commands below (replace USERNAME
with your Github username, and NAME@EMAIL.com
with your
Github email address):
git config --global user.name "USERNAME"
git config --global user.email "NAME@EMAIL.com"
Windows
Download the latest version from https://git-scm.com: Git-2.39.0-64-bit.exe
macOS
Use Homebrew to install Git on macOS:
brew install git
Linux
Install with your package manager. Git’s website has instructions for many distributions: https://git-scm.com/download/linux
Visual Studio Code
Visual Studio Code is the program we use to write code. It also assists with running tests and tracking changes with Git, as well as other advanced features for developers, but we will not be exploring these for the most part.
For all platforms you can download an installer from https://code.visualstudio.com/.
Windows | Download |
macOS | Download |
Linux | Download (.deb) |
On macOS you can also use Homebrew, if you prefer:
brew install visual-studio-code
Recommended Extensions
Visual Studio Code is quite capable on its own, but there are extensions that can make it even more useful for certain uses. I suggest only installing extensions from reputable sources, or those with many users and high ratings, as there’s the possibility of malicious extensions. I recommend the following for now:
- Python by Microsoft
- Git History by Don Jayamanne
Visual Studio Code may prompt you to install a “linter” for Python. This is optional, but it’s probably a good idea. It will let you know when you’ve made some kinds of programming mistakes.
Workspace
Now that the software is installed, we need a place to work in. This workspace is a folder (directory) somewhere on your computer (e.g., on the Desktop or wherever makes sense to you). Create it in any method you like (e.g., in Windows Explorer or Finder or in a terminal). For these instructions I will assume you named it “HG2051”. This also assumes that you know what folders are and how files/folders are organized on your computer. We will be going over the basics of this in the first week of class, but to make it easier you should avoid folder names with spaces in them.
Once your folder is created, open Visual Studio Code and open the folder you just created via File > Open Folder. You will see something like this:
Note the “Explorer” side bar (top-left), which is a file and folder view. It shows that you are in the “HG2051” folder. In the terminal panel (bottom-right), the prompt indicates the same thing, i.e., that you are in the “HG2051” folder. If you don’t see the terminal, try pressing Ctrl-`, or use the menu View > Terminal. Note that your prompt may look a bit different, depending on which shell and platform you’re using.
Virtual Environment
The next step is to create a virtual environment, which is a subfolder that contains the Python packages we will use for this course. We will use one virtual environment for the whole course, though it is typical to use different environments for different projects.
Creating the Virtual Environment
Enter the following command into Visual Studio Code’s terminal (you
may need to replace python3
with py
on
Windows):
python3 -m venv env
This calls the Python module venv
, which creates virtual
environments, and has it create one called “env” (you can name it
whatever you like, but let’s stick with “env”). If successful, it will
look like the following. If it did not succeed, please contact me.
Now notice in the Explorer side bar that the “env” folder is created.
In the terminal, I also executed the ls
command, which
lists the contents of the current folder, showing that the
“env” folder exists. You don’t need to worry about the
contents of the “env” directory except for the following:
- Activation script location
- (Windows) –
env\Scripts\Activate.ps1
- (macOS/Linux) –
env/bin/activate
- (Windows) –
- Python interpreter location
- (Windows) –
env\Scripts\python.exe
- (macOS/Linux) –
env/bin/python
- (Windows) –
If you see a pop-up like the following (perhaps when editing a Python file), click “Yes” as it will help Visual Studio Code automatically run Python code using your virtual environment:
You may get an error on Windows, though. For this, see below.
If you don’t see that, try opening the command palette and searching
for “Python: Select Interpreter”. You should see an option for
./env/bin/python
(macOS/Linux) or
.\env\Scripts\python.exe
(Windows). If not, enter or find
the path appropriate for your platform.
Activating the Virtual Environment
Creating the virtual environment just makes a new folder and directories, but to use it you must activate it. An activated virtual environment directs Python to use the packages within the folder and not those installed elsewhere on your computer. Users on macOS or Linux can simply run the following command (and let me know if it doesn’t work):
source env/bin/activate
Windows users may have more work to do, because Windows by default
blocks you from running “untrusted” scripts. First, we want to ensure
that Windows PowerShell is being used as our default terminal in VSCode.
We can do this by searching for terminal
in the Command
Palette ([Cmd]Ctrl-Shift-P) and selecting PowerShell as the
default. Then, to allow the current session to activate the virtual
environment, you can change Visual Studio Code’s settings so PowerShell
can run these scripts.
First, close the terminal (click the garbage bin icon), and start a new terminal to ensure we’re working with a fresh instance. Now, in the new terminal, try to execute the following:
.\env\Scripts\Activate.ps1
If this doesn’t work, it may be because bash
commands
are not enabled by default in PowerShell, resulting in errors. The
Bash program is installed by Git and used for committing and
pushing changes, among other things. To ensure that bash
commands are enabled, run the following command in your terminal:
set-ExecutionPolicy RemoteSigned -Scope CurrentUser
Thanks to THIS blog post and related Stack Overflow answer: https://stackoverflow.com/questions/1098786/run-bash-script-from-windows-powershell
If successful, you’ll see (env) at the beginning of the next prompt.
If you see any errors, please let me know. While the environment is
active, using python
(instead of python3
or
py
) should use the Python version included in the virtual
environment.
Also consider the following Stack Overflow answer in case you are still having issues: https://stackoverflow.com/a/61281420/1441112
Test It Out
If all was successful, you should be able to do the following two things.
Install the pytest
Dependency
We will use pytest for automatic evaluation of some of our homework assignments. Once the virtual environment is active, run the following command:
pip install pytest
If it says the pip
command is not found, ensure your
virtual environment is active. If it is and still cannot find it, then
try pip3
or python -m pip
instead. If it still
complains after that, then please contact me.
If it is successful, you’ll see 10 or so packages being installed in addition to pytest. The others are pytest’s dependencies.
Create a hello.py
Module
Create a new file in Visual Studio Code (Ctrl-n or File > New File). Type the following into the file:
print('hello')
Then save (Ctrl-s or File > Save) the
file to hello.py
in your current workspace. Once it is
saved, you should see the code become colored (syntax-highlighting).
This means that Visual Studio Code recognized it as a Python file. If
Visual Studio Code also detected your virtual environment, you should
see a green “play” icon in the top right. Clicking that will launch a
new terminal with the virtual environment active (the shell type will
say “Python” instead of “bash” or “PowerShell”) and execute the Python
file. You should see “hello” in the terminal output of the command.
While it is nice to be able to use the “play” button to run a whole script or parts of the code from a script, our goal with this course is to learn how to create complete programs that run without errors. For this reason, you should avoid using the “play” button for the time being.
Workflow
The workflow we will follow makes use of three elements: the file explorer, the editor, and the terminal. You should become comfortable with moving between these elements as you develop your code. Your file explorer is where your programming files are located, along with various subfolders for organizational purposes. When you open a file to work on it, it opens in your editor, which allows you to write/modify code. After saving your work, you switch to the terminal to run the file and check that it functions. Going back and forth gives you immediate feedback and allows you to catch errors in order to fix them and achieve working code. For more details, a brief guide related to this course is provided in Using VS Code, with additional links to more comprehensive resources.